A Direct Method of Optimization and its Application to a Class of Differential Games
Leitmann, George
CUBO, A Mathematical Journal, Tome 5 (2003), / Harvested from Cubo, A Mathematical Journal

Many problems in economics and engineering can be posed as dynamic optlmlzation problems involving the extremization of an integral over a given class of functions subject to prescribed end conditions. These problems are usually addressed via the Calculus of Variations or the Maximum Principle of optimal control theory, applying necessary conditions to obtain candidate optimal solutions, and then assuring optimality via sufficient conditions if available. These methods are variational in that they employ the comparison of solutions in a neighborhood of the optimal one.

A different approach was first proposed in the 1960's and more recently expanded in Refs 1-3. This approach permits the direct derivation of global extrema for some classes of dynamic optimization problems whithout the use of comparison techniques. Instead, it employs coordinate transformations and the imposition of a functional identity. The direct method is readily applicable to a class of open-loop differential games, as shown in Ref. 4.

Publié le : 2003-10-01
@article{1673,
     title = {A Direct Method of Optimization and its Application to a Class of Differential Games},
     journal = {CUBO, A Mathematical Journal},
     volume = {5},
     year = {2003},
     language = {en},
     url = {http://dml.mathdoc.fr/item/1673}
}
Leitmann, George. A Direct Method of Optimization and its Application to a Class of Differential Games. CUBO, A Mathematical Journal, Tome 5 (2003) . http://gdmltest.u-ga.fr/item/1673/