In questo articolo viene presentata una vasta classe di giochi, gliOperations Research Games, che costituiscono la naturale estensione dei problemi classici della Ricerca Operativa al caso in cui sono presenti più decisori, che interagiscono fra di loro. Si tratta di giochi cooperativi a utilità trasferibile. Dopo aver richiamato le caratteristiche principali di tali giochi e dei concetti di soluzione più comuni, vengono presentati alcuni esempi di Operations Research Games, quali i giochi di produzione, i giochi di connessione ed i giochi di sequenziamento.
In this paper we present a wide class of games, the so-called Operations Research Games, that are the natural extension of classical Operations Research problems when many decision-makers interact. We consider cooperative games with transferable utility. After recalling the main features of this class of games and of the most usual solution concepts, three examples of Operations Research Games-production games, spanning tree games and sequencing games- are presented.
@article{BUMI_2005_8_8A_1_107_0, author = {Vito Fragnelli and Roberto Tadei}, title = {\guillemotleft{}Operations Research Games\guillemotright{}}, journal = {Bollettino dell'Unione Matematica Italiana}, volume = {8-A}, year = {2005}, pages = {107-122}, zbl = {1118.91006}, mrnumber = {2144888}, language = {it}, url = {http://dml.mathdoc.fr/item/BUMI_2005_8_8A_1_107_0} }
Fragnelli, Vito; Tadei, Roberto. «Operations Research Games». Bollettino dell'Unione Matematica Italiana, Tome 8-A (2005) pp. 107-122. http://gdmltest.u-ga.fr/item/BUMI_2005_8_8A_1_107_0/
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