This article formalizes some aspects of the board game Carcassonne. Combinatorical problems related to the number of tile types are mentioned. Then the paper describes a game map using graph theory.
@article{702897,
title = {Carcassonne -- description of the game},
booktitle = {Applications of Mathematics 2012},
series = {GDML\_Books},
publisher = {Institute of Mathematics AS CR},
address = {Prague},
year = {2012},
pages = {107-116},
mrnumber = {MR3204404},
zbl = {1313.91029},
url = {http://dml.mathdoc.fr/item/702897}
}
Kárná, Lucie. Carcassonne -- description of the game, dans Applications of Mathematics 2012, GDML_Books, (2012), pp. 107-116. http://gdmltest.u-ga.fr/item/702897/