This article formalizes some aspects of the board game Carcassonne. Combinatorical problems related to the number of tile types are mentioned. Then the paper describes a game map using graph theory.
@article{702897, title = {Carcassonne -- description of the game}, booktitle = {Applications of Mathematics 2012}, series = {GDML\_Books}, publisher = {Institute of Mathematics AS CR}, address = {Prague}, year = {2012}, pages = {107-116}, mrnumber = {MR3204404}, zbl = {1313.91029}, url = {http://dml.mathdoc.fr/item/702897} }
Kárná, Lucie. Carcassonne -- description of the game, dans Applications of Mathematics 2012, GDML_Books, (2012), pp. 107-116. http://gdmltest.u-ga.fr/item/702897/