L. Kirby and J. Paris introduced the Hercules and Hydra game on rooted trees as a natural example of an undecidable statement in Peano Arithmetic. One can show that Hercules has a ``short'' strategy (he wins in a primitively recursive number of moves) and also a ``long'' strategy (the finiteness of the game cannot be proved in Peano Arithmetic). We investigate the conflict of the ``short'' and ``long'' intentions (a problem suggested by J. Ne{\v s}et{\v r}il). After each move of Hercules (trying to kill Hydra fast) there follow $k$ moves of Hidden Hydra Helper (making the same type of moves as Hercules but trying to keep Hydra alive as long as possible). We prove that for $k=1$ Hercules can make the game short, while for $k\geq 2$ Hidden Hydra Helper has a strategy for making the game long.
@article{118453, author = {Ji\v r\'\i\ Matou\v sek and Martin Loebl}, title = {Hercules versus Hidden Hydra Helper}, journal = {Commentationes Mathematicae Universitatis Carolinae}, volume = {32}, year = {1991}, pages = {731-741}, zbl = {0763.05029}, mrnumber = {1159820}, language = {en}, url = {http://dml.mathdoc.fr/item/118453} }
Matoušek, Jiří; Loebl, Martin. Hercules versus Hidden Hydra Helper. Commentationes Mathematicae Universitatis Carolinae, Tome 32 (1991) pp. 731-741. http://gdmltest.u-ga.fr/item/118453/
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